mitiru::world
World-space entities, anchored entities, and the spatial root that ties simulation coordinates to view coordinates.
World-space entities, anchored entities, and the spatial root that ties simulation coordinates to view coordinates.
| Name | Kind | Items |
|---|---|---|
AnchoredEntity | struct | 5 |
struct AnchoredEntity 5
std::string name[[nodiscard]] sgc::Rectf getSpriteWorldRect() const noexcept[[nodiscard]] sgc::Rectf getHitboxWorldRect() const noexceptvoid setAnchor(const sgc::Vec2f& pos) noexcept[[nodiscard]] sgc::Vec2f getAnchorWorld() const noexceptSourced from docs/API_CATALOG.md, auto-generated by tools/generate_api_catalog.py.